I am a concept artist / visual development artist carrying a diverse set of skills with 5+ years of experience in the game and animation industry. I am proficient in Environment Design, Character Design, Prop Design, and Illustration. And I'm passionate about working in my industry. I am great at flushing out the ideas from rough sketches to final illustration, and support the team with my quality work.
I have earned my Bachelor's degree in Game Design from the Beijing Film Academy and a Master of Fine Arts degree in Animation from Rochester Institute of Technology.